Showing posts with label Bane. Show all posts
Showing posts with label Bane. Show all posts

Monday, October 31, 2011

Batman: Arkham City - The New Standard


Believe it or not, I was one of the few people who didn't totally love Arkham Asylum. I thought it was repetitive, flawed, and the writing just led the player in the wrong directions.

Nothing feels worse than seeing others praise something that you feel let down by. Especially when you voice your complaints and the people who loved it still agree with you.

I told them all that I thought Killer Croc was a huge waste of time and buildup. I kept telling them that the bosses were a huge failure, to the point where a great villain like Bane got treated like an enemy that becomes normal two hours later in the game. And then they bullshit their way into a final battle with the Joker that uses every gaming shortcut in the book.

Lets just eliminate everything that makes him an interesting character.

The one thing Asylum did well was that it made you feel like Batman every once in a while. And for those brief windows of gameplay, it felt pretty awesome. I keep saying, if you compare Arkham Asylum to other comic book games, of course it's superior. But as a game, it just falls short of the acclaim it was receiving at the time.

It's been three years, and Arkham City is now officially a game of the year candidate, and I have no problem with that whatsoever; because this game is amazing. Rocksteady Studios and Paul Dini have crafted the Batman universe and placed it in your hands to explore.

Asylum was a free roaming game. You were allowed to backtrack wherever you wanted almost at any time, but it wasn't nearly big enough to be considered a 'sandbox' game. City, on the other hand, is pretty huge in comparison, and it gives you enough liberty and side quests to keep you busy for weeks.

You can always tell when a sandbox game is good around three in the morning. You know, you're about to go to sleep and you tell yourself 'five more minutes' and I'll turn off for the night. Suddenly the sun is coming in through your window and you realize that one sidequest just killed your last three and a half hours of sleep. And Arkham City has given me enough sleepless nights to be considered one of the best sandbox games I've ever played.

The fighting in Asylum was something I did like, at first. It can get quite repetitive; the key word there is can, because it doesn't have to. Not much has changed for the sequel, if you find one thing that works and you keep doing it you will get bored. But the game gives you enough options to spice up the combat, and I encourage you to do so; I mean, you're The God Damned Batman (I had to say it once), you're supposed to kick petty thug ass with style, and it's very satisfying to do so.

The boss battles are much improved. I won't spoil which ones. Because that would be mean. Let me just say that the game has enough surprises in it to keep you invested even after the story is over. If a character is mentioned more than once during the game, odds are he's in there somewhere. You should expect the unexpected.

The story is just flat out brilliant. I can't say enough good things about it. Paul Dini worked enough obscurity and detail into this to make even the most hardcore Bat-fans giddy. There are so many intricate details in this world that you will  be constantly asking yourself when something is an easter egg, a thing yet to come in game, or just him pointing out things to expect in the sequel. And yes, there will be a sequel, unless there's a whole part of the game I haven't found yet (a guy can only hope).

I'm not going to review the story. I already told you it's spectacular, and you just need to experience it for yourself. If you really need to know, go read it. But I can't urge you enough to play through it, every Batman fan should. If you're not much of a gamer, just play it in the easy setting, it's not a difficult game. You just need to go through this.

I will say that part of what makes it so great is the voices. Vereran Bat-voice Kevin Conroy returns, and again does a great job. But without a doubt the showstealer, as always, is Luke Skywalker himself, Mark Hamill as the Joker. He just gets extra creepy at times. And as the story escalates the relation between Joker and Batman he just gets outright terrifying (make sure and sit through the credits if you don't believe me).

If I had to nitpick at something I would say that the inside environments aren't nearly as big or intricate as they were in the first game. Batman is constantly stuffed into small areas for sneaking around, whereas you were constantly climbing giant elevator shafts in the Asylum. I kinda liked that, and I could have seen at least one giant elevator shaft puzzle. But it's really just me trying to find something wrong.

Of course, the other big thing that AC changes is the fact that you not only get to play as The Dark Knight; Catwoman joins him, with her own sections of the story as downloadable content, and they add perfectly to the story. Unlike the Joker DLC from the first, she controls differently to the Bat, yet oddly similar. Her gadgets are different, her methods of movement are different, and she seems to be slightly quicker.

And she just makes me feel... sexy.
There's also Robin and Nightwing DLC in the upcoming months, but unfortunately they'll only be playable in challenge maps. It would be great if they got their own in story segments, but I guess I might be asking for too much. I can only hope that they're brought in for the sequel.

This is officially the best time to be a Batman fan. Between the Nolan films, and the Rocksteady games it's hard not to be. I was asked the other day which one of the two universes I prefer, and It may shock many, but I can't pick against the games. The world is too huge to even compare. I really do think Dini has found the secret formula to writing comic book games. Marvel needs to fess up and get with the standards if they want to stay afloat, because Spider-Man: Edge Of Time doesn't stand the slightest chance. 

I've been saying for months that this will be the best month in the history of gaming, I just didn't expect Arkham City to be this big a part of it. I can't express how overjoyed I am that this game is this good. I will go as far as to call this an experience, more than a video game. 

More than anything, it just gives me huge expectations for the third. Let me drive the Batmobile. Please.

9/10

Thursday, June 23, 2011

Requested Reviews: Bronson

Bronson is a 2009 film based on and around important events in Michael Gordon Peterson, aka Charles Bronson's life. Bronson, constantly refereed to as the "most violent prisoner in Britain", is played by Tom Hardy who is virtually unrecognizable, he truly did throw himself into this role and visibly transformed himself into this character.

I'll be totally honest, I had no idea who Charles Bronson was before watching this. But, like any half decent bullshitter, I went to Wikipedia to pad out this review. At first glance all I can say is that Charlie Bronson is one of the most interesting stories I've ever seen. This man is 58 years old today- yes, he's alive- and he's spent over thirty years of his life in prison, most of that time in solitary confinement. But the interesting part of this man's life is that as far as I've seen, and I've been reading for a while now, he's in jail mostly for being a dick.

Seriously, I've been researching for hours, and Charlie Bronson has never killed anyone. Sure, he's beaten the living piss out of a lot of people, kidnapped a couple of guards, but never really committed that one huge offense that defines a criminal's career. But enough about real life stuff, lets get to the movie.

I must say, for my first requested review, this sure was a nice surprise. It really is a great movie, mostly because it's almost a one man show, fuck it, it is a one man show. Hardy really does make this character watchable. He really appeals to that dark humor in all of us (or maybe just in me) and makes a truly monstrous character quite funny with simple expressions, only to switch it on you seconds later and make him equally as terrifying with the same ease of expression.

The movie's mood follows Bronson's character. Since he's almost always on screen the film just feels unpredictable. And it fits. You expect Bronson to snap on anyone and/or everyone at any moment, and it really does create a special tension that makes the movie feel like something different.

Then we have the music, which was a real highlight for me. It almost feels like it's coming from Bronson's mind itself. Again, the silly synth music goes along with some pretty gruesome scenes, and it just helps the viewer see how little Bronson really cares about what he's doing, almost like he's playing around.

Interesting enough, the movie itself doesn't seem to go in a particular direction. It almost seems to pride itself on getting the viewer to position himself against, or for Bronson. I find this odd, because usually in a biopic like this one you can easily tell if the movie is in favor or against the character being described. This just feels like Bronson being Bronson, and it feels real enough that you can't imagine the person being any other way. It might be a bit more outlandish but the closest thing to a portrayal like this, to me, might be Val Kilmer's portrayal of Jim Morrison in the sense where at the end of the movie it's just hard to tell the two character's apart simply because the actor becomes how you imagine the person.

All in all, it really is a great movie. And if you're doubting that Tom Hardy can pull off a villain role in a Christopher Nolan directed Batman film, you should really watch this movie. It will reassure you, and actually get you pumped for his portrayal of Bane. I actually see him as that character now more than ever.

8.5/10