Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Sunday, January 29, 2012

Top 10 video games of 2011


You know, this was originally going to be a top five, but when I sat down to think about it there were just too many great games to just include five. Keep in mind, these are only the games I've played, and I tend to swing in the Sony direction. So no, I haven't played Skyward Sword; I haven't played Gears Of War 3, and I'm never going to play the Halo remake (because I've never liked Halo), so there. Also, and this might turn some heads, I will point out once again, that I don't like first person shooters. So no, no Modern Warfare 3, and no Battlefield 3 on here either. Sorry fanboys.


2011 was an amazing year for games. As the industry grows developers seem to be smartening up to what works and what doesn't. Games have been refined to a point where It's no surprise that I'm ashamed to say that all the games on my list are sequels or remakes. It just seems like the only great new game that came out in 2011 is LA Noir, and I just haven't gotten around to playing it. But enough lollygagging, let's get to it:

10- Assassin's Creed: Revelations
I'll be the first to say, this game almost didn't make this list (I just couldn't think of anything else to put on here). AC: Revelations is a good game, had Ubisoft dedicated a bit more to making it different from it's predecessor, it might have been a great game. Unfortunately, their 'one game a year' schedule for this franchise didn't seem to give them enough time to develop new ideas for such an interesting IP.



9- Pokémon Black/White Version
I can almost see the look of shock on your face, but the truth is, these games work. Pokémon has been around for a good while now, and it's going strong with it's formula gameplay and just enough innovation to keep fans coming back for more. And I'm guilty of it, and I'm not at all ashamed of it.

While a seeming lack of support after release hindered it's impact this year, B&W is a solid installment. If only we got as many 'events' as we did for the previous games it would have been much bigger. This probably meas we're getting the inevitable Gray version, probably for the 3DS  pretty soon.



8- Mortal Kombat
That's right, it's back. And to say it's back with a vengeance would be quite the understatement. Without a doubt the best fighting game in 2011, and maybe the best ever. MK has gone back to it's roots, the over the top gore will keep you koming back for more.

It also helps that it's been getting konstant support via downloadable kontent, even pleasing fans by letting us mutilate foes as Freddy Krueger.

On top of the regular Arkade version, you get tons and tons of gameplay modes that will keep you playing for months and months, and you also add the most komprehensive story mode in fighting game history. You actually get to play through the stories from the original MK all the way to MK3. They might have not intended to, but they also made the best Mortal Kombat movie that they could make.



7- inFamous 2
This is the prime example of how a sequel can vastly improve on the original. Like I said in my review, the only real thing that hinders this sequel is that whole morality system that keeps the main character kinda bland. But besides that, both sides of the story have good moments, and the side missions are enjoyable at best. It's difficult to make a sandbox game like this and keep it fresh throughout, and Sucker Punch improved everything that they needed to. Here's to hoping the eventual third installment keeps it rolling in the right direction.



6- Mass Effect 2
Yeah, this is borderline cheating, but fuck you. ME2 came out in 2010, but the definitive (PS3) version came out in June, so I win.

This game seamlessly blends a bunch of gameplay styles perfectly. I mean, there's a reason why it's one of the most acclaimed games two years straight. And the sequel might just be the most anticipated game of 2012.

From shooting segments, to RPG elements and even social interactions are dissected in a vibrant, interesting world which you get to explore at will.



5- Dead Space 2
Scary games are becoming more and more of a rarity these days. Dead Space is one of the few ones that can accomplish fear without limiting the player in certain ways. The things Isaac goes through are visceral and terrifying, yet beautiful in their gruesomeness.

In an industry where if it ain't broke don't fix it just doesn't cut it anymore, DS2 did very little to their formula; this is proof that a tweak of the mechanics, and a little spice to the story goes a hell of a long way. It also doesn't hurt that they abandoned the silent protagonist thing that so many people seem to love doing these days.


- I would like to point out that this is where this list got difficult. Out of the top four games, any one of them could have taken up the top spot.



4- Portal 2
The geniuses at Valve keep proving that games don't need to be overly complicated in order to be successful. Portal 2 is nothing short of brilliant. But it's brilliance comes from how simple it is. At it's core it's nothing more than an amazing puzzle game.

And then you add such a simple yet amazing story. On top of that it's told by nothing more than three speaking characters, one of them speaking from the grave. Yes, they do use the whole silent protagonist thing, but in this case the game is so full of banter that it doesn't really matter. Before the original Portal the concept of a puzzle game with a storyline was just about unheard of. Much less  one that makes you laugh out of fear this much.

On top of adding a second part to the story, Portal 2 adds a couple of things, but it makes them count. The simple addition of liquids to the gameplay changed everything. When something as simple as liquids have this big an impact on a game, you know someone is doing something right.

The other big addition was co-op. But this isn't a couple of co-op levels, that just wouldn't do; this is co-op done right. Getting it's own storyline, it consists of half of the game, if not more. It might not be the longest game in the world, but it's enjoyable no matter how many times you play it.


3- Uncharted 3: Drake's Deception
Being a sequel to 2009's game of the year is quite a lot of pressure, but Uncharted 3 took it in stride and actually surpassed it in several aspects. Naughty Dog have developed quite the knack for delivering brilliantly cinematic sequences at every turn that keep you hooked into a truly tantalizing story. They're also known for outmatching every game out there in sheer production value.

Unfortunately, there are a couple of key areas where I find Among Thieves was more polished. The shooting in this third installment doesn't seem as precise or crisp this time around. This could be due to some changes in the mechanics of the game, and it's not much of an issue, it just takes some getting used to. On top of that, U2 had Zoran Lazarević, a well developed antagonist, and U3 didn't seem to have the same caliber bad guys for Drake to contend with.

Again, Drake's Deception is a spectacular game. Had it not been for my nitpicking and some stiff competition, this game could very well be game of the year as well. But I do believe that Uncharted 2 is the better game of the franchise, and that cost it.


2- The Elder Scrolls V: Skyrim
I can almost hear the dozens of you yelling at your monitors. That's right, Skyrim isn't number one. But if there ever was a close decision, this was it.

Around five hours into my Skyrim experience I openly stated that Bethesda had successfully created the quintessential RPG experience of our generation. I never thought I'd say that about a game, but there's no doubt in my mind.

I've always loved it when games bring a map along with the booklet, almost gloating that you 'might get lost' in their world. Well Skyrim does that because you will get lost multiple times. I've been playing it since launch, and there is no area inaccessible in this world, and there's so much to explore. It really can't be explained, you need to play it for yourself.

The other aspects of the game are also great. Everything is as polished as it's going to get with a game this big. Sure it has it's bugs, but that's to be expected; minor issues that should be fixed with patches before you know it.

Skyrim game is a landmark for the industry, I'm having a blast playing it and I don't plan on being done with it for a long time. But as much as I love it, as a fanboy nothing this year gave me more joy than...


1- Duke Nukem Forever
    Batman: Arkam City
I can't pick against Batman. I mean... He's Batman... The Goddamn Batman. Any person who didn't pick this as game of the year isn't a big enough Batman fan.

Like I said in my review, Arkham City has changed what a superhero based game needs to be. It set the bar as high as Nolan did for superhero movies, and it might as well might have set it higher.

The story couldn't be more perfect either. From the banter you pick off of common street thugs, to the twist and surprise appearance of well known and the most obscure of villains. Without spoiling anything, any villain could and probably is in this game. The surprises are endless. And the tiny references will keep even the most hardcore of fans marking out.

Being The Dark Knight is fun. Hovering over Gotham is fun. And you get to do it all, and feel like a total badass doing it. It's a thing of beauty. They have upped the standard for all other games, and I look forward to other companies trying to meet this new standard. If they do try, it should be a great year for games.

Wednesday, June 8, 2011

E3 Recap Part 2 - Sony says they're sorry.

"Umm, whoops?"
Even before E3 started, Sony seemed to be cemented in the second or third place spot. Nintendo had the announcement of a new console, and Microsoft recently stated that the next Xbox is in the beginning stages of development. So it did seem like Sony, being the only one without a rumored hardware announcement, was dependent on that the competition would do to see where it would land in the 'rankings.'

On top of that, they've fucked up big this year. The Playstation Network was down for almost two months, account information was compromised, and no one but Sony is to blame. They messed up bad. So for the first time in as long as I can remember, an E3 presentation was almost as much about "Sorry," than, "Hey, look at this cool shit."
"Did we mention, we're sorry?"

In my opinion, they also addressed this situation in the wrong way. Sony President Jack Tretton was not the man to talk about this. He did do a good job with what he had. He apologized, and then began to gloat about the apparent glorious return of the PSN.

The 'Welcome Back' gifts that Sony is giving us are almost decent at best. Don't get me wrong, there are some good games in there, but that's exactly the problem. Most gamers I know already own, played, finished and maybe even 'platinumed' half the games on the list of freebies. And I don't even know a PSP owner who hasn't hacked it and is getting the games for free. So aside from a month of PSPlus, we're not getting much.

I really do think Kevin Butler should have addressed the PSN situation, shed some humor on it all. I mean he didn't even make an appearance after he arguably stole the show last year. I'm just surprised that the marketing geniuses at Sony didn't think that humor was the answer to their situation. A heartfelt apology isn't really up the gaming community's ally. We are a group known for being cold and heartless, but we can appreciate a good laugh. And that's what KB does for us, I'm just saddened that he wasn't there.
VP of apologies
Now onto what really mattered... Around six months ago Sony announced what the called the NGP or Next Generation Portable. Doesn't really roll off the tongue as easily as Wii U now does it (hooray sarcasm). Everyone was expecting a spectacular showing from the much anticipated successor to the PSP.

I can't wait to hac... I didn't say anything.

That's not exactly what we got. What did we get?

A name: PSVita (much better)

A price: $249 - Wi-Fi     $299 - 3G/Wi-Fi (not too bad)

And really that was about it.

Ok, we got some gameplay footage of Uncharted: Golden Abyss which looks beautiful for a handheld, we got confirmation that Street Fighter x Tekken is going to be on it, and that Cole form inFamous will be a playable character. Everything else they showed on this powerhouse of a handheld seemed like a waste of time. I remember saying the same thing when the PSP launched. It was just a handful of decent titles followed by a hailstorm of crap, and it's been that way for the PSP every year since then. So for now, I'm not excited for the PSVita, they need to show me more.

To me, the most interesting of Sony's announcements (and the overall theme of E3) is the interconnection between the handheld and the home console. Sony announced bland looking action RPG titled Ruin. Honestly the game doesn't look like much, but it is completely transferable between the PS3 and the PSV, similar to what Nintendo is doing between the Wii U, the Wii U controller, and the 3DS (confusing).

Also adding fuel to this fire is the fact that Konami announced last week that they would be releasing a Metal Gear Solid HD Collection, containing MGS2, MGS3, and both MGS PSP titles. Again, the interesting thing here was revealed to be that Metal Gear Solid: Peace Walker had a function where your save could be transferred back and forth from your PS3 to your PSP (not PSV). Which leads to my hope that Konami will backtrack and opt for PSV connections with the entire collection instead of the one game. Also announced along with MGS is a Zone Of The Enders pack, and I should mention that both collections will also be on the Xbox 360 (minus the handheld stuff of course).

The whole HD collection, and PSP upgrade seems to be the path Sony's headed down lately. Along with MGS and ZoE we'll be getting a God Of War Origins pack with both PSP games, and the much anticipated up-scaling of the Ico and Shadow of The Colossus.

We also got a shitstorm of 3D an Move junk that really feels like a rehash of last year's press conference. I'm going to leave it at that on this subject. Blah.

PS3 titles had a much smaller role that I expected. We got new looks at Uncharted 3: Drake's Deception, Resistance 3, inFamous 2, and Bioshock Infinite, to name a few. But nothing really surprising here. I see no point in showcasing inFamous because the damn thing comes out this week. We've seen as much about that thing as we need to. The other games look great, especially Bioshock which looks to be as good as the first one.

And I do believe that was the big problem of the Sony press conference. There was no real shock to it at all. They were going through the motions. At least last year we got the big Twisted Metal reveal. But this year we got everything we expected and not much more.

When it comes to 'winning' E3, Sony isn't far behind Nintendo. But with the announcement of a game as huge as a new Smash Bros, the 'big N' just trumps anything Sony threw at us.

If we had only gotten Kevin Butler.